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Minecraft Java 26.2 update patch notes: Sulfur caves, sulfur cube, cinnabar blocks, and more

The most chaotic Minecraft game drop, Chaos Cubed, has finally arrived on Java Edition. This update adds sulfur caves, the…
Notícias de Esporte

The most chaotic Minecraft game drop, Chaos Cubed, has finally arrived on Java Edition. This update adds sulfur caves, the Overworld’s fourth cave biome, the sulfur cube, a mob with its own rules of physics, two new building block sets, and much more.

The sulfur cube is the main attraction of the Chaos Cubed game drop. You can feed various blocks to this mob, and depending on the block type, it gains unique abilities. For example, feeding it TNT turns it into a TNT block with a long fuse, an oak log makes it bouncy and fast, while blue ice makes it extremely fast but not bouncy.

You can find this unusual mob only in sulfur caves. These caves are easy to locate, as they often generate beneath sulfur springs on the surface. Sulfur caves are also home to sulfur and cinnabar blocks, the two new building block sets added in the Chaos Cubed update.

Minecraft 26.2 also introduces several other features, including the Friends List tab, a new music disc, and various technical changes such as experimental Vulkan support. Read the full changelog below for more details.


Minecraft 26.2 update patch notes

“New Features

  • Added the Sulfur Cube mob
  • Added the Sulfur Caves biome
  • Added the Cinnabar and Sulfur block sets
  • Added the Sulfur Spike and Potent Sulfur block
  • Added a new Music Disc with the track “Bounce” by fingerspit
  • Added 5 new music tracks by fingerspit
  • Added the Friends List
  • Added new settings for Friends List in Online Options
  • Added experimental support for rendering the game through Vulkan
  • Added new option “Graphics API” in Video Settings
  • Added Swiss French, Chuvash, Gallo, Uzbek, and Võro language support to the game

Sulfur Cube

Steve is riding a Pig in a Boat leashed to a Blue Ice absorbed Sulfur Cube, holding a Diamond Spear. Click here for a link to the full-size image.Steve is riding a Pig in a Boat leashed to a Blue Ice absorbed Sulfur Cube, holding a Diamond Spear. Click here for a link to the full-size image.
Steve is riding a Pig in a Boat leashed to a Blue Ice absorbed Sulfur Cube, holding a Diamond Spear. Click here for a link to the full-size image.
  • Added the Sulfur Cube mob
  • Spawns in the new Sulfur Caves biome
  • When a Player interacts with it while holding a block:
  • The Sulfur Cube absorbs the block
  • Its AI is disabled
  • While a block is absorbed:
  • The Sulfur Cube becomes a physical object:
  • It does not take fall or Player damage
  • Players can punch and push it
  • It assumes one of the archetypes (listed below), changing its physical properties to match the absorbed block
  • The Player can interact with it using Shears:
  • This removes the absorbed block
  • The Sulfur Cube’s AI is re-enabled
  • The Sulfur Cube will follow a Player holding a block it can absorb
  • The Sulfur Cube can look for nearby block items and move towards them to absorb them
  • When killed, the Sulfur Cube splits into two smaller Sulfur Cubes
  • Small Sulfur Cubes can be fed Slime Balls to grow into large Sulfur Cubes
  • A large Sulfur Cube can be picked up using an empty Bucket
  • Sulfur Cubes cannot enter Boats, but can ride Minecarts
  • Dispensers can:
  • Insert and swap blocks inside a Sulfur Cube
  • Use Shears to remove the held block
  • Spawn a Sulfur Cube from a Bucket of Sulfur Cube
  • Pufferfish are not scared by Sulfur Cubes

Sulfur Cube Archetypes

You can make minigames using sulfur cubes (Image via Mojang)You can make minigames using sulfur cubes (Image via Mojang)
You can make minigames using sulfur cubes (Image via Mojang)
  • Each archetype is characterized by the speed of the Sulfur Cube when hit, how bouncy it is when colliding with blocks and collidable entities, as well as its ground friction, air drag, and if it floats in liquids
  • There are the following archetypes:
  • Regular: medium speed, medium bounciness, medium ground friction, and low air drag
  • It is buoyant
  • Used when absorbing loose mineral and soil blocks
  • Bouncy: fast speed, high bounciness, medium ground friction, and low air drag
  • It is buoyant
  • Used when absorbing wooden blocks
  • Slow Bouncy: slow speed, high bounciness, medium friction, and medium air drag
  • Used when absorbing stone-like blocks
  • Slow Flat: slow speed, low bounciness, medium ground friction, and medium air drag
  • Used when absorbing metal blocks
  • Fast Flat: fast speed, low bounciness, medium ground friction, and low air drag
  • Used when absorbing organic blocks
  • Light: slow speed, high bounciness, medium ground friction, and high air drag
  • It is buoyant
  • Used when absorbing wool blocks
  • Fast Sliding: fast speed, no bounciness, low ground friction, and low air drag
  • Used when absorbing icy blocks
  • Slow Sliding: slow speed, no bounciness, low ground friction, and low air drag
  • Used when absorbing shroom blocks
  • There are also the following special archetypes:
  • High Resistance: very slow, low drag with low bounce with high friction
  • Used when absorbing Soul Sand and Soul Soil
  • Sticky: same properties as the Fast Flat archetype, but sticks with extremely high ground friction and no bounce to simulate stickiness
  • Used when absorbing a Honeycomb Block
  • Explosive: similar properties to the Regular archetype with a slightly higher air drag
  • Used when absorbing a TNT block
  • Absorbed TNT can be primed by Redstone, fire sources (including a Dispenser with a Flint and Steel), or nearby explosions
  • When primed by fire or Redstone, absorbed TNT uses a fuse time of 6 seconds
  • When primed by an explosion, absorbed TNT uses a randomized fuse time between 0.75 and 3 seconds
  • Sulfur Cubes with an absorbed, primed TNT block cannot be picked up with a Bucket
  • Absorbed, primed TNT blocks cannot be sheared out
  • On explosion, no small Sulfur Cubes are spawned
  • Hot: same properties as the Regular archetype, but damages entities on contact
  • Used when absorbing a Magma Block

Sulfur Caves Biome

Sulfur cave biome (Image via Mojang)Sulfur cave biome (Image via Mojang)
Sulfur cave biome (Image via Mojang)
  • Added Sulfur Caves biome
  • Generates naturally underground
  • The Sulfur Caves biome has bands of Sulfur and Cinnabar
  • Spawns the new Sulfur Cube mob as well as Cave Spiders
  • Generates with Sulfur Pools which contain Potent Sulfur

Sulfur Spring

  • Is a new feature which generates naturally above the Sulfur Caves biome
  • Consists of Sulfur, Potent Sulfur, and Magma Blocks
  • Sulfur Springs come in 4 different size variants:
  • Small
  • Medium
  • Large
  • Extra Large

Cinnabar and Sulfur Block Sets

New block sets - Sulfur and Cinnabar (Image via Mojang)New block sets - Sulfur and Cinnabar (Image via Mojang)
New block sets – Sulfur and Cinnabar (Image via Mojang)
  • Added Cinnabar and Sulfur stone block sets
  • Each of them has Polished and Bricks variants
  • Each variant has its Slabs, Stairs and Walls blocks
  • Added Chiseled Cinnabar and Chiseled Sulfur blocks

Potent Sulfur

  • Is a new block that generates naturally in Water Pools inside the Sulfur Caves biome
  • Produces bubbles which rise up to 4 Water source blocks above it
  • When placed underneath up to 4 Water source blocks, it generates a cloud of nausea-causing gas on the water surface
  • This cloud spreads across adjacent water with a maximum radius of 3 blocks
  • Can be crafted from 9 Sulfur blocks
  • When placed above a Magma Block or a Lava Block, and under 1-4 Water source blocks, it creates a geyser
  • With Magma underneath, the geyser will erupt at random intervals, shooting a plume of water particles upwards and applying an upward impulse to entities above it
  • With Lava underneath, the geyser eruption is continuous, but with slightly muted sounds compared to the eruption from a Magma Block
  • Geyser eruptions emit game events at the beginning and at the end of the eruption that can be detected by Sculk Sensors

Sulfur Spike

Sulfur spikes (Image via Mojang)Sulfur spikes (Image via Mojang)
Sulfur spikes (Image via Mojang)
  • Is a new block that generates naturally on Sulfur blocks inside the Sulfur Caves biome
  • Forms a stalactite if placed on the ceiling or a stalagmite if placed on the floor
  • Can be combined to form longer stalactites & stalagmites
  • Stalactites and stalagmites merge if the tips are next to each other, unless you sneak while placing
  • Sulfur Spike stalactites can grow when placed under a Sulfur block
  • Stalagmites will break if they’re not attached to something below
  • Stalactites fall down if not attached to something above
  • Being hit by a falling stalactite hurts because they are sharp!
  • Stalagmites are not sharp and do not hurt more to land on
  • Thrown Tridents break Sulfur Spikes
  • Four Sulfur Spikes can be crafted into one Sulfur

Music and Sound

  • Added a new music disc:
  • “Bounce” by fingerspit
  • Has a chance of being found in Mineshaft Chest Minecarts that are located in a Sulfur Caves biome
  • Has a comparator output of 8 when played in a Jukebox
  • Added 5 new background music tracks by fingerspit:
  • “Shores”
  • “Memories”
  • “Nightly”
  • “Home”
  • “Ebb”
  • Added block sounds for Sulfur, Potent Sulfur, and Cinnabar
  • Added mob sounds for Sulfur Cube and small Sulfur Cube
  • Added sounds for when using a bucket on a Sulfur Cube
  • Added sounds for geyser eruptions

Advancements

  • Added new “Uh Oh” Husbandry advancement for having a Sulfur Cube absorb a TNT block

Friends List

Friends List feature (Image via Mojang)Friends List feature (Image via Mojang)
Friends List feature (Image via Mojang)
  • Added a Friends List, accessible from a new Friends button on the Title Screen and the Pause Menu
  • The Friends List can be opened with a new key bind (default: “O”)
  • The Friends button shows a notification badge with the number of incoming friend requests, up to 5 (a “more” indicator is shown beyond that)
  • The Friends List is presented as an overlay with two tabs:
  • Friends: shows your current friends, lets you remove them, and lets you send a new friend request by Profile Name
  • Pending: shows incoming friend requests (which can be accepted or declined) and outgoing friend requests (which can be canceled)
  • The presence of your friends is shown under their name in the Friends List as one of the following:
  • “Offline”
  • “Online”
  • “Online (LAN)”
  • “Online (World)”
  • “Online (Realm)”
  • “Online (Server)”
  • Sending, accepting, declining, cancelling, and removing actions are confirmed in the UI and show a clear error message when the service is unreachable, rate limited, or the requested Profile Name does not exist
  • Friend changes that happen while the game is running are shown through toast notifications:
  • When a friend request is sent
  • When a friend request is received
  • When an outgoing friend request is accepted by the other player
  • Toasts show the other player’s face when the skin is available
  • The Friends List checks for updates once per minute while the Friends List is open, or every 5 minutes otherwise
  • The first time the Friends button is shown on the Title Screen, a confirmation dialog is presented to opt in to the Friends List
  • The Friends List, friend request privacy, and the Microsoft account safety settings link are managed from the new “Friends List” section in Online Options
  • Players that have their chat settings set to “Friends Only” on their Xbox profile will only see chat messages from other players if they are friends

Friends List Settings in Online Options

  • Added a setting to control the availability of the Friends List and its features in Online Options
  • Added an “In-Game Notification” toggle in Online Options to control whether Friends List toasts appear while in a world
  • Added an “Allow Requests” toggle in Online Options to control whether other players can send you friend requests
  • Added a “Visibility” option in Online Options screen to control how much activity is shared with friends (default: “All”)
  • “Full”: shares in-game activity
  • “Hidden”: no activity shared, appearing as “Offline” to friends
  • “Limited”: activity sharing limited to “Online” & “Offline”
  • Added an “Xbox Settings…” button in Online Options that opens the Microsoft account privacy and online safety settings

Vulkan Support

  • As previously announced, we intend to switch the game from OpenGL to Vulkan
  • Vulkan is not supported by older hardware or drivers – OpenGL will be used as a fallback on those cases
  • The current requirement is Vulkan 1.2 with dynamic rendering and push descriptors, but this requirement may increase or decrease over time
  • This is currently an experimental rendering backend, and may not be as performant or stable
  • Please report any bugs you find with it to the official bug tracker
  • Under Vulkan, we will prefer your dedicated graphics card over any integrated graphics, which is a change from OpenGL
  • You can see which backend is being used in your F3 debug overlay (in the system_specs section)
  • On macOS, we use MoltenVK to translate Vulkan to Metal

“Graphics API” Video Setting

  • This is a new option available in the “Video Settings”
  • There are three values: Default, Prefer Vulkan (Experimental) and Prefer OpenGL
  • “Default” may be changed at our discretion, and we recommend this for all users unless you experience issues and need to change
  • Currently, it is the same as “Prefer OpenGL”
  • “Prefer Vulkan (Experimental)” will attempt to render using Vulkan, but fall back to OpenGL if it doesn’t work
  • Vulkan support is experimental for now, and using it might reduce performance or cause instability on some systems
  • “Prefer OpenGL” will attempt to render using OpenGL, but fall back to Vulkan if it doesn’t work

Startup and Fallback Behavior

  • If the game crashes at startup with “Prefer Vulkan (Experimental)” set, the setting will automatically be changed to “Default”
  • When set to “Default”, the game will still attempt to gather systems information about Vulkan at startup
  • If the game crashes at startup with “Default” set, the setting will automatically be changed to “Prefer OpenGL”
  • With “Prefer OpenGL” set, no interaction will be made with Vulkan in case that causes crashes

Changes in Minecraft 26.2 update

  • Tweaked various mobs hitbox, eye height, and rider positions
  • Hoglins are now considered hostile and do not spawn on Peaceful difficulty
  • Fixed baby Hoglin’s and Zoglin’s left ear texture so it’s properly mirrored
  • Updated the Main Menu background panorama
  • When the game is overwhelmed with particles, instead of removing existing particles in flight, it will now randomly select for particles to render or not render to stay under the particle limit
  • This change is especially visible with a large number of new geyser eruptions
  • As the host of a world, changing the game mode with F3 + F4 or with commands changes the default game mode of the world
  • Upgrading certain worlds from before 26.1 can now be faster
  • Respawning (as a spectator) in a hardcore world no longer turns off the spectators_generate_chunks game rule
  • Removed Touchscreen Mode

Developer’s Note:Touchscreen mode has been poorly implemented and not properly supported for a long time. We are removing this feature in this release. To provide your feedback on this topic, head over to the feedback site.

Minor Tweaks to Blocks, Items and Entities

  • Beds are now slightly more bouncy to match Bedrock
  • When an entity bounces off of a block or other collidable entity, it emits a vibration of frequency 2

Developer’s Note:We have tweaked how Beds and Slime Blocks restitute entity velocity after collisions. For instance, when air drag is removed via the entity attribute, Slime Blocks will now correctly bounce Mobs indefinitely. This may affect player perception of the bounciness of Beds and Slime Blocks.

Sounds

  • Updated sounds for Nautilus jets and Nautilus recovers
  • Updated hurt and death sounds for one of the Chicken’s sound variants

UI

  • Added a Friends button to the Title Screen and the Pause Menu
  • The tooltip for the “Exclusive Fullscreen” video setting now mentions that Adaptive Sync (Nvidia G-Sync, AMD FreeSync) should work when it is enabled and will not work when it is disabled

World Options Screen

  • The host of a world now has access to the “Game Mode” and “Allow Commands” buttons in the World Options screen
  • These buttons are not available in Hardcore

Open to LAN Screen

  • The host of a world can now configure the “Game Mode” and “Allow Commands” values for other players in your world (separate from themselves)
  • These buttons are available under a “Settings for Other Players” header in the Open to LAN screen”

That’s everything new in the Minecraft 26.2 update for Java Edition. As with every major update, it also includes numerous technical changes and bug fixes. If you are interested in those, check out the official 26.2 patch notes for the complete details.

Also Read: Best Minecraft sulfur cave seeds